
Achievements in Ignorance: The "Oblivious" trait is surprisingly useful, as the character often bypasses events due to simply not understanding the issues involved (such as walking into creepy locations that freak out the rest of the party) or distracting hostile adversaries with inane questions (such as asking the buff bandits why they're wearing sweatbands, which causes them to go into a flexing routine and forget about mugging the group).In fact, your group will automatically sacrifice their car to blow up some zombies if it survives to the final level. Fortunately, you no longer need a car after reaching the endgame levels. If it breaks down or you run out of gas, your characters walk around in search of a new ride with a worse batch of random events than usual. Ability Required to Proceed: You can't reach the Canadian border without a car.The Haunted Mansion is a harder version with Respawning Enemies like a siege, but contains a (usually) powerful item like the Dark Mansion as well as ghosts that offer various stat increases, but at the cost of morale and/or health. The Dark Mansion has no ghosts, but is bigger than city maps and always has a nifty weapon or item hidden in it.
#DEATH ROAD TO CANADA TOILET PAPER UPDATE#
Haunted House: The anniversary update gives you two types of haunted houses as rare locations: Dark and Haunted.Some maps have a few houses to explore in addition to the main event described in the location's description.


Upon reaching the final stretch, characters with high enough morale will gain a point in dexterity (running speed) for the rest of the run.

